Rundisc, an indie game studio based in Toulouse, France.

Light Maze

Release date:
November 8th, 2018

Nintendo Switch

Regular price:



Blast your friends at the speed of light in this futuristic brawler where only bounce shots are lethal!
Team up or fight for yourself, build dirty tactics and take advantage of ever-changing dangerous stages in up-to-4 player restless battles.
Plunge into the couch multiplayer hornet's nest or sharpen your skills against ferocious waves of armored bots in solo/coop mode to become the supreme ruler of your living room.


Varion is a 3D arcade-action top-down “brawler”, featuring couch multiplayer battles for 1 to 4 players. Set in a futuristic universe, it allows the players to control robots fighting in a infinite amount of booby-trapped, procedurally generated arenas during restless, fast-paced battles.
Varion relies on a simple yet original key idea : To destroy his opponents, the player must use bounce shots (direct shots only stunning them), by taking advantage of an ever-changing environment. Ammo is limited, and must be reloaded by moving, in a dynamo-like principle, preventing players from camping.
Besides over-simplified dual-stick controls providing easy handling for any type of player, Varion offers advanced features such as the Dash move, counterattack, special actions and various powerups (mines, cluster shot, IEM bombs, melee blades,...) allowing skilled players to develop combat techniques based on quick reflexes, terrain analysis and gameplay mastering.
The Battle and Tournament modes are also enriched with a modular match configuration tool, offering numerous rules and options which will utterly change the battles' stake and experience. Besides usual presets (Deathmatch, Melee, Survivor, Bot Hunt), players can set their own fine tunings and create totally customized battles.
Finally, a solo/co-op Challenge mode allows players to face hordes of increasingly dangerous bots in order to unlock new environments, sharpen their skills and beat their hi-scores.
Varion is the first project of the Rundisc team, based in Toulouse, France, and composed of a graphic designer, an engineer and a sound designer. It will be available for PC and Nintendo Switch on November the 8th.


  • Genuine gameplay based on bounce shots: Take advantage of the walls to blast your opponents!
  • Easy to learn, hard to master dual-stick gameplay that will suit every gamer types, from casual to hardcore.
  • Fast-paced local battles for up to 4 players. Play solo or team up with your friends: 1v1v1v1, 2v2, 1v3, 1v1v2,...
  • Diversified booby-trapped environnements which won't give you a break : exploding electrodes, gas jets, rambling Minotaur, portals, ...
  • A dash move to avoid enemy shots, throw them back, or push your opponents.
  • Original dynamo-based reloading system: don't camp or you're dead!
  • Deadly powerups to electrify the scuffle: cluster shots, melee blades, IEM bombs and more.
  • Hours of non-stop fun thanks to procedural stages and a highly customizable battle configuration tool.
  • A solo/coop Challenge mode to sharpen your skills against bots and beat your hiscores.


Launch trailer 09/2018 Youtube

Quick Gameplay Tutorial Youtube




About Rundisc

Rundisc is an independent game studio created in 2017 in Toulouse, France, by Julien Moya, freelance AD & graphic designer, and Thomas Panuel, IT project manager. In association with Roman Cabezos, they've been working on Varion, their first game, since end-2016.


Julien Moya
Game design & graphics

Thomas Panuel
Game design & code

Roman Cabezos
Sound & Music